Personnel are modeled with assigned skill sets, protective gear status, and movement attributes. Components that require manual action to change state (i.e. open/close) or continuous crew attention for proper operation (i.e. combat system consoles) are assigned attributes including the number of crew required for operation, on/off time, situational awareness delays, and priority. Damage isolation, system reconfiguration, and mission recovery actions are simulated, requiring the crew to move about the ship. Crew movement during a simulation is affected by the environmental state of compartments, including temperature, smoke density, and flooding.
Crew Interaction with Fire and Flooding
Secondary damage can significantly affect crew response time and make critical equipment inacessible.
The database can include as many alignments as necessary.